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GENTK
This generative token runs a shader that simulates the refraction and dispersion of light as it passes through a procedural crystal with fractures under the surface.
Each token has a unique fracture pattern and several hidden properties that define how the light bounces within the crystal.
Major styles are defined with features, some styles are rarer than others.
This token is GPU intensive, viewing on desktop is recommended.
Press “P” to pause rotation.
Press “UP” or “DOWN” to increase or decrease the number of simulated rays per pixel, this will have an impact on performance.